RGP village market day - Unreal Engine 5
I have been working on this personal project in my spare time for about a year (during some months I was unable to work on it). The medieval fantasy village is a recurrent portfolio kind of project, but I wanted to give it a try because I could use many of my 3D art knowledge and even learn some new things.
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Round of applause for our sponsors
Assets used for the environment. The architecture is composed by smaller modular assets using tiles and trims textures.
I entirely recomposed the Unreal scene three months ago to improve the project.
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