A world of Vertex and Edges
All my modeling projects during first year at ESMA.
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A world of Vertex and Edges
Autodesk Maya, Pixar's RenderMan
This project is the collection of all my modeling project during my first year at ESMA (2022 - 2023). When I arrived in this school, I knew nothing but I learned step by step.
The 20 objects - October 2022
20 objects made only with primitives geometries. We could edit their attributes, snap them, scale/rotate/translate them.
Here is a sample of the best ones.
The 4 utensils - November 2022
Three obligatory objects (knife, fork, screwdriver), the fourth is free.
The Teapot - December 2022/January 2023
A teapot with a beak, a tea ball, a spoon and a cup. First steps with QuadDraw.
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