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Michelangelo Teenage Mutant Ninja Turtle

Character with realistic notes but a cartoon vibe.
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Update - 5 Jul 2023
This is a personal poyect created for an advancex masters degree on 3d organic modeling with methodology for cinema characters.
Every step of the way learning new tecniques and ways of making a character with realistic atributes but still a cartoon feel to it. Modeling onZbrush, Autodesk Maya for retopology, uvs and final rendering and Texturing on Substance painter.
WIDE SHOT
It was a challenge because ive worked with zbrush before but this is my first work on Substance Painter and Maya.
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