VFace
Hi, I've been testing the VFace from texturing.xyz and this is the result. To the base displacement map I have added a procedurally generated microsurface detail. I have also painted a SSS radius map to create very subtle variation. The eyes are composed by an iris bought from Texturing.xyz and a sclera created by me.
0
414
0
Round of applause for our sponsors
Comments (0)
This project doesn't have any comments yet.