New York Bakery
This is my first personal project made with Maya during the masterclass at Skyup Academy. It represent a old school bakery and the original reference is a Diorama made by Yasuhiro Okugawa. I modeled in Maya, textured in Substance Painter and rendered with Vray in Maya.
This is my first personal project made in Maya during the masterclass at the Skyup Academy. Starting from a reference I modeled in Maya, then I textured in Substance Painter and I used Vray for the render.
The original concept is a Diorama made by Yasuhiro Okugawa.
The first step was searching other reference.
Then I modeled every object starting from a very wough blocking.
Then I made the UV of every single object.
I used Substance Painter for the texture.
I returned in maya and after compiling the shaders I started with the lighting.
I rendered with Vray and this is the final result.
Here it is all the object I modeled and textured for this project.
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