Asset House Forest
Hello, I am an environment artist. I created Low Poly and high Poly Model. I used 3ds max, substance painter, Zbrush and Unreal Engine for this project
Project :
As a young 3D artist, my expertise lies in designing and bringing imaginative architectural structures to life.
I strive to create immersive and captivating environments using advanced software like Unreal Engine.
My goal is to explore new possibilities and push the boundaries of creativity in the field of architecture.
Modelisation :
Rendering :
Wireframe and Texturing :
Rendering :
Wireframe and Texturing :
Substance Painter :
Concept
My concept involve creating houses for a tribal community living in a magical forest inhabited by spirits. I designed the dwellings to seamlessly blend with the natural surroundings and reflect the tribe's culture and beliefs. The houses incorporated sustainable materials, symbolic motifs, and sacred spaces to honor the spirits and create a harmonious living environment.
Thank you for visualising my project !
Comments (0)
This project doesn't have any comments yet.