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Fantasy Tavern Assets and Diorama
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Fantasy Tavern Assets and Diorama

George Finbar Williams
by GeorgeFinnWilliams on 18 May 2023

A fantasy tavern with 3 objects. University Project BA1b.

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Fantasy Tavern (University Asset Project)

This was a project I started back in December. The brief was to make three assets and a diorama for a "fantasy tavern". This was my first time using Maya, Zbrush, Substance Painter and Unreal Engine so it was quite a new learning experience.

The theme and style what the items would look like was entirely up to me. I ended up creating a tavern for a sci-fi setting where I imagined water was scarce and highly valuable.

Our tutors told us to create a barrel and treasure chest, and for the third asset I chose to make a stool.

Diorama Shot 1

Diorama Shot 2

To make the diorama piece, I made a floor and wall texture for a flat plane, then arranged the assets into the scene.

For the lights, I turned the stool on its side and used its seat like lights since I think it fit the sci-fi setting I went for.

Trying to get the lights right was important to me, since I didn't want them to be too warm or too cool.

The Barrel

The Treasure Chest

The Stool


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