Fantasy Tavern Assets and Diorama
A fantasy tavern with 3 objects. University Project BA1b.
Fantasy Tavern (University Asset Project)
This was a project I started back in December. The brief was to make three assets and a diorama for a "fantasy tavern". This was my first time using Maya, Zbrush, Substance Painter and Unreal Engine so it was quite a new learning experience.
The theme and style what the items would look like was entirely up to me. I ended up creating a tavern for a sci-fi setting where I imagined water was scarce and highly valuable.
Our tutors told us to create a barrel and treasure chest, and for the third asset I chose to make a stool.
Diorama Shot 1
Diorama Shot 2
To make the diorama piece, I made a floor and wall texture for a flat plane, then arranged the assets into the scene.
For the lights, I turned the stool on its side and used its seat like lights since I think it fit the sci-fi setting I went for.
Trying to get the lights right was important to me, since I didn't want them to be too warm or too cool.
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