Dionysus The Hidden Temple
A stylized environment inspired by a work from Geoffrey Bertrand-Gerbaud.
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Dionysus The Hidden Temple
This is my most recent project utilizing Unreal Engine 5 and I decided that I really wanted to work on a stylized night time scene. I wanted to challenge myself and push my lighting and skills in producing my own foliage.
I made the foliage textures for the trees, ivy and grass within Photoshop. Alongside the foliage, this project gave me an opportunity to try some new things, like combining a PBR and hand-painted workflow, creating landscapes in Houdini and practicing my stylized Substance Designer materials.
It's a project based off this beautiful concept art created by Geoffrey Bertrand-Gerbaud.
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