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Full character rig
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Full character rig

by IsabelEcheverriZea on 15 Apr 2023

The idea with this project is to create a character and take her the whole way from model to animation (this is currently a work in progress)

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Update - 15 Apr 2023

First we have the base mesh, it was made with a mild concern to topology, but the goal was to have the basic body shape correct. I personally modeled everything but the hands, those were taken from TurboSquid (Manos y pies modelo 3d by fishzombie)
This model was fully made in maya.

Next we have topology and extras (clothes, hair and basic accesories).
The full model has a total of 20,248 tris.


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