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A foggy day
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A foggy day

Salvatore Giordano
by SalvatoreGiordano on 12 Apr 2023

My First Time using Unreal engine I was particurally inspired by this huleeb artwork. I wanted to recreate the same vibes. Most part of the environment was modeled in maya and then I added trash assets with quixel. Matching lighting and fog was One of the most challenging point but I'm pretty content of the final resul

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