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Stephan Ungerboeck
by stephunger on 22 Mar 2023

The project was a commission to translate the artwork by Oka (@okasaira on Instagram) into 3D.

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This was a super fun project to work on! I started sculpting everything in pose in ZBrush (a challenge I meant to do for a while now) and textured using Polypaint as well. The goal with the model was to create a cover art, henceforth why I refrained from doing a manual retopology. The next steps were done in Blender. The rocks and planets have a simple Emission shader applied with a transparency effect going towards the bottom mixed with a Fresnel. I decided to render in EEVEE in order to further push the stylized look and have outlines on my models.

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