The goal is to reproduce as closely as possible the lego number 31028.
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The modeling of this seaplane in lego was my first 3D modeling project during my first year at VFX Workshop. It allowed me to learn the 3DS Max software by going through different steps: first, of course, the modeling, then, the application of textures, and finally, the staging of the scene by setting up lights and cameras. The textures and lights were done through Arnold rendering. It was a question of faithfully reproducing the lego number 31028.
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