
Ancient Dragon Statue | Landscape

"An ancient magic statue guaring the entrance of a legendary dungeon..." This is a "Game hero prop" that I made as a project at L'Idem Barcelona. Main objective was to create a stylized hero prop optimized for realtime graphic engines.
Final Render
Made in Unreal Engine 4.
Final Render Cinematic | Hero PROP
Made in Unreal Engine 4.
Final Render Cinematic | Landscape
Made in Unreal Engine 4.
Wireframe & Polycount | Texture Maps
Game polycount and topology made with maya. Mirrored UVs allowed me to do a 2K textures made with Substance Painter.
Marmoset View
Marmoset View of the final Hero PROP.
Concept Referances
Concepts taken from different artists and similar projects.
Landscape Renders
I used the "Infinity Blade: Ice Lands" Pack from UE Market to create the landscape.
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