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ROOTED MEMORIES
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ROOTED MEMORIES

Laia Requena Vivó
by Larevi on 6 Feb 2023

This weekend I showed up to the global jam and in the next entry I'm going to show you the videogame resulting from hard work for 48 hours uninterrupted.

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Round of applause for our sponsors

Renders of some of the models from the game.

Design of main character and enemies with color test.

Design of sprites and viseñas of history.

Game Play of the video game.

Group members and their participation:

-Amelia Gabaldon: organic modeling

-Ian Sánchez: Sprites of the buttons, the hearts modeled on the yari spear.

-Roberto Arenas: textures.

-Lucas Moriñigo: concepts and sprites of the enemies.

-Diego: The AI ​​of the enemies with a stun system (applying a force to them back and leaving them unable to move) so that it is easier for the player to kill them (one melee, the other from a distance).

A melee attack system (which was not implemented)

That the enemies change their color according to the host you give them (which was not implemented)

-Laia Requena: The main menu, pause menu, life system and checkpoints. The three vignettes of the final story.


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