SANCTUARY OF SOLITUDE
I was always been fascinated with isolated houses especially ones surrounded by greenery so when I saw this house on Archdaily I knew I want to make it.
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I started modeling the house exterior from the plans photo-references with the usual poly-modeling Technics, the shape of the house turned to be a little bit of a challenge than I thought it was.
after finishing the house exterior I started modeling some interior props since I decided to make two sets of images, interior, and exterior.
I jumped into the vegetation and started modeling some trees using SpeedTree and textured them using some photo-scanned bark textures from David Chumilla pack on Gumroad.
As for the grass, there was some use of Quixel Megascans mixed with models I made and all were scattered of course using itoo Forest Pack.
Interior wise, The goal was to achieve a cinematic look which turned out to be quite challenging with sunny interior images.
I used some 3d models from the web but i re-textured it all. the whole house exterior and interior was textured in V-ray Next inside 3ds Max.
Color grading was done using Photoshop.
I hope you enjoy the images
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