I created this character for one of my university modules. My goal was to learn an industry-standard character art pipeline and develop an interesting concept with depth and personality. My character is a wizard who comes from a military background and is a self-taught amateur with mismatched gear.
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The character has 3 texture sets - body, clothes, backpack and belts. The potion bottle is a prop with its own texture set as it is intended to be taken off or multiplied in a game the character is in.
Initial sketch of the character
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