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Blender 3D Sci-fi Mushroom Scene
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Blender 3D Sci-fi Mushroom Scene

Gary Mandich
by GaryMandich on 17 Nov 2022

Modeled and rigged a simple robot scene in Blender 3D. The main inspiration for the bot was focused on a character from Borderlands called Gorty. I wanted to explore a science fiction-type world mainly featuring mushrooms as the main objects.

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Modeled and rigged a simple robot scene in Blender 3D.

The main inspiration for the bot was focused on a character from Borderlands called Gorty. I wanted to explore a science fiction-type world mainly featuring mushrooms as the main objects and tried to add some dynamic collisions between the different actors in the scene. This is a continuation of a hard surface modeling theme I have been exploring utilizing inverse kinematics.

Modeling, rigging, and animation were done by me in Blender3D.

Sound design and video effects composited in After Effects

Sound editing FX clips – Soundly


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