Hey there ! Here is a personal project I've started to spend time between projects, and it's the great Willem Dafoe's green goblin !
I decided to make the green goblin MCU's version (the rework one) and my goal is to focus on likeness and realism, kind of like a VFX/movie type render, with animation ready meshes obviously.
For the skin I used a mix of some xyz maps and hand-painted details for the displacement in Zbrush.
Skin texture is done in substance painter.
I share here a work in progress of the face, and I'll post later on a full body and some cinematic renders / poses when the character is fully done.