Prisca, Lord of the Mist
This is my take on Prisca, Lord of the Mist. A real-time character created for Unreal Engine 5 for my Mentorship at Think Tank Training Centre.
This is my take on Prisca, Lord of the Mist. A real-time character created for Unreal Engine 5 for my Mentorship at Think Tank Training Centre.
It has been a long journey but its time to lay her to rest (yes thats a necromancer joke). I'd like to specially thank my mentor, Pierre, for all of his guidance throughout my time at TTTC, his teachings have been invaluable:
Furthermore I'd like to thank my friends, family, teachers and hopefully future colleagues at TTTC for all of their help, support and fun times over my stay in Canada, it has been a blast! I cannot wait to see what comes next.
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Original concept by the incredible Tooth Wu:
https://www.artstation.com/artwork/8we4dw
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My full res Artstation post with video reels here: Prisca, Lord of the Mist
Breakdown
ZBrush
Thank you Think Tank Training Centre!
My full res Artstation post with video reels here: Prisca, Lord of the Mist
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