Steampunk gun
Hey everyone! Eight months ago I've followed a course made by Thuan Duong, where I was able to create this gun model. This experience really helped me understand the full pipeline of creating game-ready 3D models, from the modelling process to the texturing. Enjoy!
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Low Poly and High Poly: Blender
Details: Zbrush
UVs: Maya
Texture: Substance Painter
Bake and Render: Marmoset Toolbag
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