Rookie Awards 2024 - Open for Entries!
Collector
Share

Collector

by ivobrankovikj on 26 Jul 2022

Exploration into a metaballs workflow as a basis with subsequent detailing and kitbashing and basic hard surface IK rigging with constraints. And a lot of playing with the shaders to get the good details and decals, surface changes and edge detection.

2 263 0
Round of applause for our sponsors

Comments (0)

This project doesn't have any comments yet.