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Post-Apocalyptic—Broken Tiles—Substance Designer
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Post-Apocalyptic—Broken Tiles—Substance Designer

Arthur Guseynov
by Rathemat on 14 Jul 2022

Part of my Post-Apocalyptic materials set. Substance Designer was used to create these fully procedural broken tiles. The final render was done in Marmoset Toolbag.

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Albedo—Roughness—Ambient Occlusion—Normals—Height

Substance Designer Node Graph

Albedo—Roughness—Combined

Work In Progress Screenshots


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