COFFEE GRINDER
The goal of the project was to reproduce an object that we had in class in 3D using Autodesk Maya. By taking pictures with the most neutral light possible, it allowed me to practice texturing on Adobe Photoshop and Autodesk Mudbox in order to obtain a realistic wood and metal and understand the process to create props.
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Round of applause for our sponsors
FULL COFFEE GRINDER WITH ALL ITS ELEMENTS
CLOSE UPS WITH SUDIO LIGHTING
WIREFRAME TO FINAL PROCESS
TURNTABLE
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