Spider-Man's Lunch Break
![Benjamin Makki](https://d3stdg5so273ei.cloudfront.net/benjaminmakki/2022-04-06/499242/50x50/OK_MAKKI_Benjamin_4_square_compressed-benjaminmakki-crop.jpg)
I did the modeling in Maya and Zbrush, texturing is mostly done with Mari, rendered with Vray, and comped in Nuke.
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Round of applause for our sponsors
![](https://d3stdg5so273ei.cloudfront.net/benjaminmakki/2022-06-14/866255/1400xAUTO/Spiderman_Comp-benjaminmakki.jpg)
The foreground building is a based on a megascan, all other assets are made from scratch.
For the posing I used a quick Mixamo rig and resculpted the pose in Zbrush.
The background is based on a screenshot from the PS5 Spiderman game and reworked in Nuke.
Beauty / Sun / hdri / Rim / Fill
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