Rookie Awards 2024 - Open for Entries!
Spider-Man's Lunch Break

Spider-Man's Lunch Break

Benjamin Makki
by benjaminmakki on 14 Jun 2022

I did the modeling in Maya and Zbrush, texturing is mostly done with Mari, rendered with Vray, and comped in Nuke.

0 884 0
Round of applause for our sponsors

The foreground building is a based on a megascan, all other assets are made from scratch.

For the posing I used a quick Mixamo rig and resculpted the pose in Zbrush.

The background is based on a screenshot from the PS5 Spiderman game and reworked in Nuke.

Beauty / Sun / hdri / Rim / Fill

Comments (0)

This project doesn't have any comments yet.