
Medieval Castle — Interior Environment

A stylized lowpoly interior environment for an exploration video game created for FX ANIMATION Barcelona 3D & Film School.
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Medieval Castle
My first ever stylized lowpoly interior environment, developed during my Master's first year.
It took 2 months to blockout, model, texture and compose.
This small environment was developed as an exploration video game, where the player can wander through the space and discover the many rooms and elements that conform the castle.
Used Unity, 3DSMax, Photoshop and Substance Painter.
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