Good and Bad Faeries - Composite Shots
The composite shots are made with both Maya and Nuke software.
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While I manage to capture the character's characteristics and behaviours for animation, it feels janky and less dynamic overall. As for the composition the colour tone especially from Shot 1 (First video) differs, in contrast to the background plate.
My biggest gripe, is the tracking between the rendered shots and footage completely out of sync. This problem perhaps arises during exporting the footage Geomesh from NukeX to Maya as FBX.
The next composite is Shot 2. It follows the same problem from Shot 1, albeit much better.
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