Nightmare | Unreal Engine
Nightmare was the final project I produced with my partner in my first year of college after 1 year of learning 3D and game development. Inspired by Little Nightmares and INSIDE, this demo exists to showcase how we were able to maintain a consistent artstyle with interactive elements.
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Nightmare was a project I worked on in 2021, inspired by Little Nightmares and INSIDE. The project focuses on the commitment made to creating and maintaining a specific artstyle, whilst also adding interactive elements that could later be developed into a larger game.
I worked on some of the assets, lighting, and all of the interactive elements and VFX within the scene alongside my partner Troy Lusty who worked on some assets, lighting, and the cinematic.
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