UNDERTAKER : SHOVELS
As a bonus for my Undertakers project, I modeled and textured the shovels belonging to the 2 characters I had designed. I tried to keep the polycount as low as possible, as if I were modeling them for a game.
- WIRE -
- UVs -
Today I know how to use Substance Painter and Designer, or the equivalent window in Blender, but at the time I did all my UVs under Photoshop... the result remains the same, but I'm sure the process would have been faster and smoother !
- 2D SKETCHES -