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Antoine Leblanc
by Zea on 14 Apr 2022

As a bonus for my Undertakers project, I modeled and textured the shovels belonging to the 2 characters I had designed. I tried to keep the polycount as low as possible, as if I were modeling them for a game.

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                                                                                        - UVs -

Today I know how to use Substance Painter and Designer, or the equivalent window in Blender, but at the time I did all my UVs under Photoshop... the result remains the same, but I'm sure the process would have been faster and smoother !

                                                                           - 2D SKETCHES -

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