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quill and ink
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quill and ink

Borja Garcia
by BorjaGarcia3D on 15 Mar 2022

short practice to learn substance painter and how subsurface scattering works.

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first contact with substance painter, also used "low and high poly" u will see in the wireframe that the low poly model has a lot of subdivisions, at the time I didn't know what a was doing, at this current time I'm more aware of what it's a good topology, sadly I don't have any references for this work but I remember I just picked random quill and fused to do this practice

hope you like this post, and now that I'm aware of how The Rookies works I'm compilating more stuff to post on my process.


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