![Necrozma (BLENDER)](https://d3stdg5so273ei.cloudfront.net/RicoOne/2022-03-12/091592/450xAUTO/NecrozmaPsyBallFinal-RicoOne-crop.png)
Necrozma (BLENDER)
![Daniel Rico Parralejo](https://d3stdg5so273ei.cloudfront.net/RicoOne/2022-03-02/468183/50x50/Me-RicoOne-crop.png)
This is a free project, on my early stages of Blender 3 years ago when I still wasstudying something unrelated. Not rigged, mesh has been posed in edit mode. Rendered in Eevee.
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Round of applause for our sponsors
![](https://d3stdg5so273ei.cloudfront.net/RicoOne/2022-03-12/786432/1400xAUTO/NecrozmaPsyBallFinal-RicoOne.png)
Necrozma (Obsidian Form) (Early Blender free project). Rendered in EEVEE.
![](https://d3stdg5so273ei.cloudfront.net/RicoOne/2022-03-12/402723/1400xAUTO/TopoFront-RicoOne.png)
![](https://d3stdg5so273ei.cloudfront.net/RicoOne/2022-03-12/632871/1400xAUTO/TopoBack-RicoOne.png)
Topology, front and back.
![](https://d3stdg5so273ei.cloudfront.net/RicoOne/2022-03-12/738864/1400xAUTO/NecrozmaBrainMesh%20%282%29-RicoOne.png)
![](https://d3stdg5so273ei.cloudfront.net/RicoOne/2022-03-12/837319/1400xAUTO/NecrozmaBrainColor-RicoOne.png)
The Prism brain inside the head, mesh and color.
![](https://d3stdg5so273ei.cloudfront.net/RicoOne/2022-03-12/581248/1400xAUTO/Necrozma0126-RicoOne.png)
Back head.
![](https://d3stdg5so273ei.cloudfront.net/RicoOne/2022-03-12/270407/1400xAUTO/NecrozmaPsyBallFinal-RicoOne.png)
Glass ball with massive fresnel value in half shader, mixed with another emission shader.
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