Salarian Head - Sculpting

I always loved the Mass Effect Trilogy, so I decided to create a Salarian head as my first realistic sculpting. It was very time-consuming, but I learned a lot. Scuplting - ZBrush and Blender Retopology - RetopoFlow AddOn (Blender) Texturing - Substance Painter Rendering - CyclesX (Blender) Post - Photoshop
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