The Ninja FIghter
This is the 1st character that I have created for Gravity Games.
0
440
0
Round of applause for our sponsors
This is the 1st character that I have created for Gravity Games.
It was modelled and Rigged in Blender, I used the addon Uefy.2 to make it compatible with the UE4 rig.
I textured it in Substance Painter.
I used Frank climax's Katana animation package from the Epic store to animate the character, and I rendered it real-time in UE4.
Comments (0)
This project doesn't have any comments yet.