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The Dress
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The Dress

Athanasios Zagkliveris
by thanos on 17 Feb 2022

This Dress is a personal project. I was inspired by old-style dresses and I designed some patterns in Marvelous Designer. There I created HighPoly and Low poly patterns, that I imported in Blender. In Blender, I refined the Low poly Model and give it an appropriate Topology. Afterwards, I imported the low Poly model in

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This Dress is a personal project. I was inspired by old-style dresses and I designed some patterns in Marvelous Designer. There I created HighPoly and Low poly patterns, that I imported in Blender. In Blender, I refined the Low poly Model and give it an appropriate Topology. Afterwards, I imported the low Poly model in ZBrush, which I subdivided and projected on the High Poly. In Zbrush, I fixed some deformities, refined the details and add some more, like memory wrinkles. When I was happy with the result, I exported the normal maps, and I imported them in Substance painter together with the low poly. I used Substance Painter for texturing, and Substance Designer to generate some fabric materials. When I completed the texturing, I imported all the textures and the low poly in Unreal Engine 4. in UE4, I set up the textures and prepare a fabric shader that I used for my model. I set up a scene with lights and a camera and I rendered the Dress.


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