Atlantic air raid
For a long time, I wanted to challenge myself. The best way I thought to achieve this was to try and do more than just model and texture something. So I decided to make a small cinematic with assets I made.
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Round of applause for our sponsors
Final render
WIP render.
Renders made in Blender.
Renders of the main model of the cinematic.
UV checker and wireframe of the plane.
The total amount of textures used: 3 4k textures
Total poly count 84.7K
Ship render.
UV checker and wireframe of the ship
Total textures used 2: 2K textures.
Total poly count 15K
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