
Two Swords

Here is my final project for Advanced term Character for Games at Think Tank Online. It's a real-time character rendered in Unreal Engine 4 and based on the concept 'Two Swords' by Sora kim
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The goal of this project was to learn hair cards creation and rendering in Unreal engine. Making this character was full of challenges, there are a lot of things I could improve but I’m happy I was finally able to finish her!
Done with ZBrush, Marvelous Designer, Maya, Substance Painter and Unreal Engine 4.
Thank you to my supervisor Alex Sizov for your feedback and guidance.
Hope you'll enjoy it!
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