Self portraiture sculpture completed in Blender. You can find more of my work at https://www.instagram.com/dylantaylorcolemanart/ @dylantaylorcolemanart . The text below is copied from my post there:
Finished self 3d sculptural portrait completed in Blender via the instruction of Kent Trammell @cgcookie . Completed entirely in Blender and rendered in Cycles-- other than using Wrap3 from @russian3dscanner to transfer a HD skin displacement map and albedo map from @3d_scanstore . Wrap3 is a great and easy to use software and the quality of 3dscanstore is perfect. Credit also goes to @poliigonofficial for a fantastic cotton PBR texture and Carel Jordaan on #Artstation for his fantastic and afforable iris packs. The rest is all me and many many hours of sculpting. I have fallen entirely in love with digital sculpting because of this piece, looking forward to sharing more renders from this portrait and the sculpts leading up to it.