Tile Generator (Maya Script)
My first script I made that has UI implemented. Goal was to have a Tile Generator with clear / understandable layout.
Python code
Simple copy/paste into the Maya python console.
Or get it from Github.
after revisitting my code, I made the following changes:
- Added core generator class
- then built UI on top
- Update should receive variables instead of UI object
- so currently the Generator class cannot function without the UI class.
Possible features I could add:
- Saving user settings to a .Json file
- Change to Qt for UI creation (more possibilities)
I could put more structure in to my UI as I now was forced to put the Simple / Godmode switch underneath the actual value sliders
- Load in presets created by other Users.
- Ability to choose a custom mesh instead of a Polycube
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