
AXIS - Realtime Game Cinematic Trailer

AXIS is a game cinematic trailer rendered in Unreal Engine. A robotic bounty hunter is tasked with assassinating the leader of a tyrannical military that controls the solar system. His mission takes him to the ice moon of Jupiter, Europa.







- Scene Breakdown -
Here are just a few of the progress shots from the making of the Europa surface environment.

These are early volumetric cloud tests using a material I made to customise the size and shape of the different types of clouds with parameters and altitude curves. Types of cloud include: Stratus, Cirrus, Cumulus and Cumulonimbus.
I used Houdini heightfield to generate meshes for the mountains and terrain. I gave the terrain customisable parameters using the Unreal Engine Houdini plugin so that I could procedurally create more terrain if needed.
The Team:
Robert Drysdale | Environment art, Lighting and Cinematics - artstation.com/robertdrysdale
Curtis Vincent | Prop art and Weapon art - artstation.com/reme86
Lois Starkey | Character Art - artstation.com/lois_starkey
Josh Wakefield | Vehicle art, Environment art | Prop art - artstation.com/j-wake
Ryan Downton | Technical art and FX - artstation.com/ryan_downton
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