
Play by Play
World Building - Part 1

Showcasing a workflow for worldbuilding using World Machine, Speedtree and Unreal.
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Round of applause for our sponsors
Update - 8 Aug 2021
Node populating for Speedtree and Megascan Assets. Real-time lighting and Post-process balancing.
Update - 7 Aug 2021
World Building - Part 1
Very early WIP for a project showcasing a World Machine, and Speedtree workflow to Unreal / Lumberyard.
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