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World Building - Part 1
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World Building - Part 1

Ethan Olson
by Ethanolson on 7 Aug 2021

Showcasing a workflow for worldbuilding using World Machine, Speedtree and Unreal.

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Update - 8 Aug 2021


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Update - 8 Aug 2021

Node populating for Speedtree and Megascan Assets. Real-time lighting and Post-process balancing.


Update - 7 Aug 2021

World Building - Part 1 

Very early WIP for a project showcasing a World Machine, and Speedtree workflow to Unreal / Lumberyard.


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