Among Us Pixel Design
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Among Us Pixel Design

by ParkHY0325165 on 12 Jul 2021

From cartoon. family friendly style, the group decided to bring out more dark and dangerous theme of the game with pixel graphics with 3D lighting and apply more serious, gory atmosphere to the game.

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AMONG US PIXEL REMAKE

Art Direction Project, group of three students to redesign Among Us game. From cartoon. family friendly style, the group decided to bring out more dark and dangerous theme of the game with pixel graphics with 3D lighting and apply more serious, gory atmosphere to the game.


Character Design

by Aaron Lee 0332916

He wanted to express different personalities by giving them various professions, body frame  based on the colors of the characters.

RED - Engineer

DARK GREY - Assassin

BLUE - Police

ORANGE - Prisoner

GREEN - Army Veteran, Lieutenant

Role Reveal

Map Design

by Park Hyoung Yoon

I was in charge of Map Design. Skeld map was chosen to redesign as it was the most played map and people would be interested in how something can look different but still be familiar. Due to time constraints, half of the map were rendered and polished.

In game title screen was also part of my task as we were planning to use design of the redesigned map as title screen.

Title Screen 

Prototype

Final Map Design

Comparison to the Original

Ui Ux Design

by Lee Sean

To meet the dark and dangerous theme of the game with pixel graphics, he designed the Ui and Ux to be simple and minimal.


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