Weekly Drills 061 - LEGO
"Lovely day for the work" Love creating a character in my own finally and plus enjoyed it.
Few days late for this drill. I started Zbrush last week, was busy playing with UI and brushes.
This was fun. finally creating a character. I never used lego, but have watched the movies in fact I learned about legos from the movies, so finding out how parts look and joints connect was fun. I had a lego figure in mind, Like a guy waving to his crew on the way to his office. I wanted to create something simple. Mainly because I cant draw so I have to make use of the limited PNGs from the internet for the emotions and clothes. Although I was able to use the alphas too for extra details. Arranged my references for finding the certain reference fast.
Then after finishing the Model in Maya, Created a clone and then pose it for getting general Idea. Also did the final UVs. For lack of arm reference, I mainly struggled with this part.
Then comes texturing. I didnt do much, added a lit bit roughness and followed the references for glossiness. Main part was the clothes and face, which I was saved by PNGs. This took me a while plus I used few alphas and gradient filter to change the color. Used GIMP to adjust the PNGs.
Huge thanks to this https://share.substance3d.com/libraries/107. Was able to work smoothly.
Then finally to Maya for arnold render.
At the end this was fun and Everything was awesome.
Thanks and hoping I could be in the feedback video as I was few days late. Thanks
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