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Sci-Fi Environement
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Sci-Fi Environement

Timothy Joyce
by Oneshotat1760 on 2 Jul 2021

This was a class assignment I created in Maya, textured in Substance Painter, and set up in Unreal Engine 4. The purpose of the assignment was to look at a Sci-Fi reference photo of an environment, and create it in 3D. The tarps for the fuel cells were created in Zbrush utilizing the gravity cloth sim.

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