Oceanoids
Oceanoids is a game currently being developed in Game Maker Studio 2, with plans for another version in Unity. This project shows some game development experiments and a range of supporting concept art.
Update - 26 Nov 2021
Cyrus Harding prepares to spray the Great Barrier Reef with algae in order to restore the coral to health.
(This is a character selection menu)
Update - 26 Nov 2021
Conseil prepares to use a plasmasphere given to him by Captain Nemo. (This is a character selection menu)
Update - 2 Jul 2021
An experiment using After Effects to create a stereoscopic effect for a character selection menu.
Update - 2 Jul 2021
An experiment using After Effects to create a stereoscopic effect for a character selection menu.
Update - 2 Jul 2021
An experiment using After Effects to create a stereoscopic effect for a character selection menu.
Update - 2 Jul 2021
An experiment using After Effects to create a stereoscopic effect for a game selection menu.
Update - 2 Jul 2021
An experiment using After Effects to create a stereoscopic effect for a character select menu.
Update - 2 Jul 2021
Experiment using After Effects to create a stereoscopic effect for a character selection menu.
Update - 2 Jul 2021
Experiment using Monster Mash to create a character selection menu.
Update - 2 Jul 2021
An experiment using Blender to create a stereoscopic effect for a character selection menu.
Update - 2 Jul 2021
An experiment using Monster Mash and Blender to create a stereoscopic effect for a character selection menu.
Update - 2 Jul 2021
An experiment using Monster mash to visualise a character selection menu.
Update - 2 Jul 2021
An experiment with Monster Mash to visualise a character selection menu.
Update - 2 Jul 2021
Experimenting with Monster mash and attempting to simulate a stereoscopic effect.
Update - 2 Jul 2021
Testing movement of a character through a game room using Game Maker Studio 2.
Update - 2 Jul 2021
Testing movement of a character through a game room using Game Maker Studio 2.
Update - 2 Jul 2021
An experiment using Monster Mash to visualise a character.
Update - 2 Jul 2021
An experiment using Monster Mash to visualise a character. The crocodile was modeled using Sculptris.
Update - 2 Jul 2021
An experiment using Monster Mash to help visualise a character.
Update - 2 Jul 2021
An experiment using Monster Mash to help visualise a submarine vessel. Sculptris is used for modeling, Photoshop is used for texturing, and Monster Mash provides some basic animation.
Update - 1 Jul 2021
This is an experiment creating a character select menu using After Effects.
Update - 1 Jul 2021
Oceanoids level one: Pesky Sea Creatures.
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