D4-PHROG Prince 2050
Cyber Augmented Frog Prince, Created in Zbrush, retopology and rigged in Maya, textured in Substance Painter.
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D4-PHROG Prince 2050, Sculpted in Zbrush, Retopology in Maya, Textured in Substance Painter, Rigged in Maya, showcased in Unreal Engine 4, and effects created using Unreal Engine's Niagara Particle System (Halo-crown, and light ball).
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