Here is my first Archviz done using Blender 2.92. I wanted to make an archiviz for a pretty long time but didn't really had the time to do it. I modeled and textured almost every assets in the scene. Time work : ~ 70 hrs.
I used :
- Blender for the modelisation, surfacing, lighting, rendering.
- Quixel Bridge for the food, plants and few textures
- Textures.com and poliigon for the textures
- NukeX for the compositing
Some evening renders :
The breakdown :