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Facial Capture - Digital Portrait

Facial Capture - Digital Portrait

Jun Lee
by khr7564 on 18 Apr 2019

For this assignment, we were tasked with sculpting, texturing, rigging, and animating digital versions of our own heads. I modeled 51 FACS blendshapes including the base head in Zbrush, textured it in Mari, then rigged it in Maya. For the facial capture, tracking, and retargeting, we used softwares from Faceware Tech.

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Facial Capture - Digital Portrait

Semester 2 2017

Motion Capture

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