Gianmarco Sanseverino-Weta Digital-Entry 2021
Hello Guys! My Name is Gianmarco Sanseverino I am an Australian Resident and Currently living in Sydney (with all Rights to work in New ZealandXD) . My passion for CG keep pushing me to my limits. I have always dreamed to work for Huge companies like Weta Digital.
1. THE SEADRAGON KINIGHT
Hi Everyone! The Sea Dragon knight is my main project for the entry, The inspiration came from the poster of "The lord of the Rings- the return of the king". As a personal project I worked on all aspect. Thanks to the studies for the project I have improve my knowledges on facial anatomy. While working on the armor I have particularly enjoyed to play the lord of the ring soundtracks and submerge my self into that world.
I hope you will enjoy it!
The first step for all my project is to spend 1 or 2 days for Reference gathering, these are the references that I ended up Using the most:
I started sculpting the face in z-Brush, I have been careful to start from simple shapes and forms and slowly moving to more complex shapes.
When I finished the main shapes I moved to Maya to started the block out of the armor how you can see the final product it is very different form these screen grabs. XD
Once I cleaned up the topology of the armor and finished the UV I moved to Z-Brush to Sculpt de details, I applied the decorative pattern Using the UV masking option, the pattern was created in Photoshop.
For the skin detail I used the XYZ Textures in Mari.
2. THE ROBOTIC DESIGN AND THE HAND CANON
The second Project I chose are the Robotic Design and the Hand Canon, I worked on this project during the Elmenteza classes, I love Hard surface modeling during this project I focused mostly on the topology. For this project I worked only in Maya and substance painter.