Project Attis
Share

Project Attis

Piter Hillewaert
by piterhillewaert on 11 Apr 2019

A modular and playable environment using trim textures and vertex painting to break the tiling feel of the base material and adding visual noise with normal decals. Made playable using the blueprint system in Unreal (pressable buttons, moving doors, elevators, ...).

3 276 0
Round of applause for our sponsors

Comments (0)

This project doesn't have any comments yet.