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Viaduct Walkway
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Viaduct Walkway

Robert Paseka
by robertpaseka on 13 Apr 2021

Based on the real "Aussersihler Viadukt" in Zurich.

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This project started as an entry to Dinusty's Monthly Challenge. When the challenge ended the project wasn't really where I'd like it to be, so I decided to work on it after the deadline and give it my own spin in the process. Instead of being a cold, sterile, concrete city monstrosity, I went for a more warm and cozy natural setting. I think that has worked wonderfully with what I already had.

I did the modeling, UVs, and some assembly in Blender. I used Zbrush for sculpting, Marmoset Toolbag for baking, and Substance Painter/Designer for texture work. The whole thing is rendered in Unreal Engine 4 with fully dynamic lighting. Trees, crows, and foliage are assets from Unreal Marketplace, the graffiti decals are from Megascans and the Dr14 locomotive was made by Blend Swap user: "simserg".

I had a lot of fun with the project overall and it helped a lot with getting more familiar with Unreal engine.

Based on: "Aussersihler Viadukt" in Zurich

Shot by: Tobias Forsling


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