Fischerman House
This project was a great learning experience! My favorite part was set dressing the hills.
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I completed this project during my Production Modeling class taught by Vidya Vinnakota through Computer Graphics Master academy! The goal of the class was to create a 3D model based on a piece of concept art. I choose a gorgeous piece (linked below) of a lonely fischerman house. Something about the proportions and slant made this feel magical and reminded me of Howl's Moving Castle, one of my favorite animated films.
Modeled in Maya. Foliage using PaintEffects. Fog using Maya Fluids FX. Textured in Substance Painter and Photoshop. Rendered and lighting in Arnold.
Concept Art by Baptiste BoutiƩ
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